Nier: Automata saved Platinum Games, says the creator of Bayonetta

The fate of the series Nier – Real American slides. Critics met the original cool, he did not shine in sales and pulled a creator studio to the bottom Cavia. Whereas recently Nier: Automata The story came out exactly the opposite: it not only shows itself well in the press and stores, but also literally saves Platinum Games.

At least so says Hideki Kamia (Hideki Kamiya), Dilogy Head Bayonetta And almost the most famous face Platinum Games. The developer was opened in his Japanese Twitter, and Neogaf users translated his recognition into the human language.

"Success Nier Give me Platinum new fans, new employees, a magnificent success history, increased the number of qualified candidates for positions and brought excellent benefits, – assures Kamia. – If I say that Yoko-san Capashes Platinum, I won’t exaggerate at all. I can’t express all my gratitude to him ".

ニーアの成功はプラチナにこれまでとは違うファン層をもたらし且つスタッフの成長、成功体験、優秀な就職志望者の増加と計り知れない恩恵を与えてくれた … 本来は全て俺がやらなければならない事だった … 情けない話だがプラチナはヨコオさんに救われたと言っても過言ではない … 感謝してもしきれません ..

– 神谷英樹 hideki kamiya (@pg_kamiya) August 13, 2017

Recall that Nier: Automata – The child is not so much Platinum Games (although the contribution of the studio, of course, should not be denied), how many game designer Yoko Tarot (Yoko Taro). He invents and develops the world of Drakengard, where he enters and Nier.

Most likely Platinum Games Great troubles began when Microsoft After several years of development, she canceled the exclusive Scalebound – They just led them Hideki Kamia. But by a happy coincidence Platinum Games I studied in parallel and Nier: Automata, which probably pulled out a studio from a potential financial pit. Although he himself Kamia all this does not confirm.

Exact circulations Nier: Automata At the moment https://playspielothek-casino.co.uk/login/ are unknown. Square Enix reported that in the first month of the release she shipped over a million copies of the game. In addition, in Japan, sales on the PlayStation 4 during the debut week were one and a half times higher than that of the previous one Nier In the same Japan in seven months.

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Nier: Automata

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And who said that the port of Bayonetta and Vanquish was engaged in Platinum? The same Metal Gear Rising, which they did very well ported.

I support. I have all the above games on the consoles and no problems with optimization are observed. Serious bugs were not detected either. The exception is only the first Bayonetta on PS3, because Nex Entertainment was engaged in her port on Sonya. But even Platinum Games themselves recall this unsuccessful experiment, blushing with shame. They then came out a good version of this game only for Xbox 360 and even a collection publication was only for the "box". If we are talking about Nier Automata, then here you need to give out Square enix. They frankly do not give a damn how their games on personal computers are being spoiled. It was with the thirteen finals and some other games whose publishers they are. Including Nier Automata. Therefore, patches for these games are now sawing fans. I don’t know who exactly portended the first Bayonetta on the PC, but I don’t remember that someone complained about bad optimization. I have nothing to say about the computer version of Vanquish. I have been held on consoles for a long time and PC ports do not interest me.

What is funny, there are no problems on the gamepad described, but the keyboard is really trouble. This never makes the honor to developers.

Okay, I still understand the fall of FPS, the departures are also clear (although I have no time in 60 hours of play, but anything happens)
But how do you propose management to fix?

Jerk with one button + direction of movement. Sprint on the elbow with one button (now it is pressed twice ahead immediately after you jump on the elk). Switching button for firing and back mode. A jerk in the air with support for one button (I generally xs how it is normal to perform it).

Lol. But I don’t remember. Like a tubi strokes it, if you run from the gamepad. Maybe not.
I remember that he discarded the gamepad and passed the last hack of the hut of Robot-Hicke in a side quest from the keyboard. Well, in general, it was easier to fly and shoot with clavomas, but since most of the game of jerking and jamming of mobs played from the gamepad. Jerk on double pressing the button unusual game.

Oh, oh well, everyone knows that Japan is an alien ship. This completely explains why they are so different from the rest of the world, well.
In general, this is just a harmless joke, why you inflate everything

I have the feeling that the "destroyer" comes true. Since when, the expression “now give the human language” (“translated into human language” in the context of the news) has turned into an act of racism? No, seriously, it is at what level, or ignorance of your language, or the lack of imagery of thinking, or the degree of internetuganism, you need to have to find fault with this phrase. Well, really this is at the level – the man looked at the woman – sexual harassment.

All their games except Nier, played on consoles and everything was OK, but at the same time I and Nier worked without bugs. So I will leave this dispute

Well, what can I say? Critics are not difficult to understand. The first Nier, like the previous games, Yoko Taro suffered from bad gamdesign, the imperfection of graphics and many other problems that are due to a low budget. However, the game had other advantages that helped her gain a cult status among a few fans (at the moment already numerous) and more or less finally form the fan base of the Drakengard and Nier universe. The original Nier is still appreciated for the plot, characters and divine musical accompaniment. Quite fair! Fortunately, Sicvel was much more lucky, thanks to cooperation with Platinum Games. Although the greed of the publisher even in Nier: Automata is visible not with an armed eye. Yoko Taro himself (ironically or not) calls his games outright shit. What is also the share of truth, especially if you look at them closer and are horrified from how far these games are far from generally accepted graphics, gameplaying process standards, etc.D. But how is it not paradoxical, stories in these games are clinging. The characters turn out interesting and attach to them. What can we say about music, which in the games of Tarot Yoko is always on top.
It remains only hopes that SQAure has enough intelligence to give good to develop the continuation or remake of the first Nier, which Tarot dreams of.

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